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Portrait of Emilien Salpeteur

Turning complexity into simplicity is my favourite game.

Game Programming

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Solo

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3 weeks

Unity C#

BlackHole Simulation

A realistic visual experience based on extreme gravitational effects.

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Solo

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2 weeks

SDL2 C++

Data Surge

A game designed to explore the complexity of real-time gameplay in C++.

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Solo

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4 weeks

Unreal C++

Hex-Calibur

A Tactical RPG designed for optimisation and challenge.

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Solo

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2 weeks

Unreal C++

League of Legends Mechanics

Take a behind-the-scenes look at LoL with a faithful reproduction of the iconic mechanics.

Tools & Skills

C++

C#

C

JavaScript

PHP

HTML

CSS

Lua

Python

SDL

Löve2D

Unreal Engine

Unity

Git

Hi, I'm Emilien

I’m a passionate and hard-working student in video game programming. My motivation and fast learning ability enable me to adapt easily to any task. I discovered programming at the age of 15 and instantly fell in love with it.

Over the years, I’ve been fascinated by how video games work and how they’re created. Being able to create them was a dream, but now it’s a reality.

Want to know more about me? You can find my contact information in my resume at the top.

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